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Legion of Bokor

#Digital_Life

Performance, digital identity, and a world measured in likes.

Live-action music video

ContributionConcept & production planning

Legion of Bokor / Live-action music videoWatch on Vimeo — opens in a new tab

The idea

A live-action music video combining band performance, narrative, and a fictional social interface. The band’s initial story became a production built around the rhythm of the track.

Behind the work

Production notes.

01

Plan for the rhythm.

I mapped the song in a chart to understand the flow of the cuts and the amount of footage needed. That structure helped shape the script and shot planning.

02

Make the shoot work.

Two production days separated the band performance at Szene Wien from the story at Studio 35mm. Floor plans and an ordered shot list accounted for wardrobe, backgrounds, and lighting changes.

03

Give the screen its own language.

A fictional social interface avoided relying on a specific platform’s changing design. The idea of likes as fuel was combined with an audio spectrum.

The original production notes

The full story
behind the work.

The original account has been preserved and reformatted for this site. The production discussion follows the song and finished work without reproducing a full lyric sheet.

01 / Process log

Song, story, and rhythm

The process began with the track, its tempo, and individual audio moments. The band supplied the central story and essential elements; those ideas became a collision between live performance, a fictional social network, and a character whose energy is measured through attention and likes. Because the edit needed many cuts, a detailed timing chart calculated the flow and the amount of footage required. That chart became a timed script approved by the band.

02 / Process log

Two connected production days

Pre-production covered cast, crew, locations, equipment, lights, smoke, food, props, and scheduling. A blue Walkman, headphones, and webcam were found second-hand to match the actress and the planned colour system. The band performance was filmed at Szene Wien, followed by the story at Studio 35mm. A floor plan and chronological shot list reduced wardrobe, make-up, background, and lighting changes.

03 / Process log

A screen language of its own

The fictional interface avoided copying a single real platform. Social reactions, likes as fuel, and an audio spectrum were combined into a visual system made specifically for the film. Moving portraits introduced the band members inside that world, while versioned names and an Interceptor Beyond signature became hidden details in the final design.

Complete original process archive

From first signal
to final frame.

Every still and animated study from the published process notes, reorganised as a production log.

01 / Song, band, input

Signal received

The process started with the song, its lyrics, tempo, and specific audio moments. The band supplied the main story and core elements; the job was to combine them, add new ideas, and give the material a distinct visual direction.

Signal received — process image 1
01 // Signal received
Signal received — process image 2
02 // Signal received
Signal received — process image 3
03 // Signal received
Signal received — process image 4
04 // Signal received
Signal received — process image 5
05 // Signal received

02 / Chart, script, green light

Map the cuts

The edit needed a lot of cuts. A detailed song chart measured the flow and calculated how much footage the production needed. After repeated listens, coffee, and the traditional joking reference to a blood sacrifice, that structure became a timed script approved by the band.

Map the cuts — process image 1
01 // Map the cuts
Map the cuts — process image 2
02 // Map the cuts
Map the cuts — process image 3
03 // Map the cuts

03 / Equipment and colour logic

Build the kit

Pre-production covered people, locations, scheduling, equipment, lights, smoke, food, and props. A blue Walkman, headphones, and webcam were found second-hand so the objects would match the actress and the planned colour system. The laptop was an old personal machine.

Build the kit — process image 1
01 // Build the kit
Build the kit — process image 2
02 // Build the kit

04 / Szene Wien

Day one: the band

The first production day captured the band performance at Szene Wien. The material below preserves the complete run of stage, lighting, camera, and performance studies from the original process archive.

Day one: the band — process image 1
01 // Day one: the band
Day one: the band — process image 2
02 // Day one: the band
Day one: the band — process image 3
03 // Day one: the band
Day one: the band — process image 4
04 // Day one: the band
Day one: the band — process image 5
05 // Day one: the band
Day one: the band — process image 6
06 // Day one: the band
Day one: the band — process image 7
07 // Day one: the band
Day one: the band — process image 8
08 // Day one: the band
Day one: the band — process image 9
09 // Day one: the band

05 / Studio 35mm

Day two: the story

The story was filmed the next day at Studio 35mm. A larger room replaced the original small space. A floor plan and ordered shot list reduced wardrobe, make-up, background, and lighting changes between scenes.

Day two: the story — process image 1
01 // Day two: the story
Day two: the story — process image 2
02 // Day two: the story
Day two: the story — process image 3
03 // Day two: the story
Day two: the story — process image 4
04 // Day two: the story
Day two: the story — process image 5
05 // Day two: the story
Day two: the story — process image 6
06 // Day two: the story
Day two: the story — process image 7
07 // Day two: the story
Day two: the story — process image 8
08 // Day two: the story
Day two: the story — process image 9
09 // Day two: the story
Day two: the story — process image 10
10 // Day two: the story
Day two: the story — process image 11
11 // Day two: the story
Day two: the story — process image 12
12 // Day two: the story

06 / Performance identities

People: the band

Individual moving portraits established the band members as part of the fictional digital world.

People: the band — process image 1
01 // People: the band
People: the band — process image 2
02 // People: the band
People: the band — process image 3
03 // People: the band
People: the band — process image 4
04 // People: the band
People: the band — process image 5
05 // People: the band

07 / Story and interface tests

People: the actress

The actress, props, performance beats, interface experiments, and the idea of likes as fuel were developed together. The interface avoided copying one social network and combined social feedback with an audio spectrum.

People: the actress — process image 1
01 // People: the actress
People: the actress — process image 2
02 // People: the actress
People: the actress — process image 3
03 // People: the actress
People: the actress — process image 4
04 // People: the actress
People: the actress — process image 5
05 // People: the actress
People: the actress — process image 6
06 // People: the actress
People: the actress — process image 7
07 // People: the actress
People: the actress — process image 8
08 // People: the actress
People: the actress — process image 9
09 // People: the actress
People: the actress — process image 10
10 // People: the actress

08 / Easter eggs and sign-off

Hidden in the signal

The interface contains versioned names for the band members and an Interceptor Beyond signature. The original process notes close with one final animated face and the instruction to turn it up to eleven.

Hidden in the signal — process image 1
01 // Hidden in the signal
Hidden in the signal — process image 2
02 // Hidden in the signal

Project details

Legion of Bokor

Interceptor Beyond / Concept & production planning

Original process notes

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